Latest in Game Development

applemagazine.com
697 words

Apple Releases First 27.3 Developer Betas Across Its Device Lineup Apple’s first 27.3 developer betas arrive for iPhone, iPad, Mac, Apple Watch, Apple TV, and Vision Pro, alongside a new Siri AI integration preview for apps.

Apple released the first 27.3 developer betas on November 3, opening a new testing cycle for iPhone, iPad, Mac, Apple Watch, Apple TV, and Apple Vision Pro. The coordinated rollout also includes Xcode 27.3 beta, giving developers updated tools for preparing their applications.

dev.to
656 words

인공 시력 3번째 수술 이후: VR 디스플레이 파이프라인으로 다시 설계한 양안 협응 훈련

러시 대학 의료센터(Rush University Medical Center)에서 세 번째 인공 시력(artificial vision) 수술이 시행되었습니다. 완전 실명 환자를 대상으로 한 시야 회복의 새 장이라는 평가가 나옵니다. 출처: medicalxpress.com 보도(2026-11). 이건 정말 중요한 진전입니다. 그런데 이 뉴스를 읽으면서 게으른…

Game Development

Engines, tools, production, and business of making games from indie to AAA studios.

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Inside Game Development

Unreal Engine UE features, blueprints, performance, and pipeline integrations for teams.
Unity Unity workflows, packages, perf tuning, and platform build/export guidance.
Godot Open‑source engine tools, GDScript, and export templates for multiple targets.
Game Jams Rapid prototyping events, themes, constraints, and showcase compilations.
Prototyping Gameplay experiments, grayboxing, and rapid iteration practices and tools.
Build & Release Build pipelines, CI/CD, platform certification, and release management topics.
Patches & Updates Versioning, hotfixes, patch notes, and live‑ops release considerations.
SDKs & Tools Engine plugins, platform SDKs, analytics, and extension tooling for devs.
Assets & Art Art pipelines, asset stores, shaders, and style guides for visual fidelity.

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