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80lv
80.lv > articles > breakdown-modeling-a-3d-fantasy-character-based-on-a-2d-concept

Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept

2+ day, 18+ hour ago   (1574+ words) Artem Bieliakov spoke about the creation process behind The Widow of Feathers project, explaining how he built the layered costume starting with a silhouette, how he refined the folds, seams, and the ornaments, and discussing how he created the bird…...

80lv
80.lv > articles > this-3d-animation-of-a-stylized-vampire-was-inspired-by-marvel-rivals-arcane

3D Animation of Stylized Vampire Inspired by Marvel Rivals & Arcane

4+ day, 1+ hour ago   (243+ words) Mehdi Bounedjar recreated the character from Edwin Vorng's Stone Decay project. 3D Character Artist Mehdi Bounedjar unveiled a 3D model of a stylized vampire chatacter based on a concept by Artist Edwin Vorng. The character is from Vorng's personal project called Stone…...

Creative Bloq
creativebloq.com > 3d > how-i-create-epic-boss-battle-scenes

How I create epic boss battle scenes without the 'fake' 3D look

5+ day, 4+ hour ago   (299+ words) Thomas Bourdon reveals the importance of defining design early and the importance of subtle 2D touches. I created this illustration for an art contest organised by the studio Mooncolony. The theme was ‘Boss Battle’, so I didn’t brainstorm for long and…...

FREEYORK
freeyork.org > art > samuel-selami-transforms-dark-fantasy

3D Character Design By Samuel Selami In Dark Fantasy

1+ week, 20+ hour ago   (204+ words) For another creative synergy, check out how Wētā Workshop crafted a lifelike character in collaboration with Olivia Colman — it’s a must-read for fans of character design. Influenced heavily by Korean games, Selami’s “The Mercenary” captures a grounded, semi-realistic fantasy aesthetic....

FREEYORK
freeyork.org > design > andres-zambranos-3d-characters-with-unreal-engine

3D Characters With Unreal Engine 5 By Andres Zambrano

1+ week, 3+ day ago   (326+ words) Andres Zambrano, a skilled 3D artist based in the United States, masterfully brings heroic figures to life with intricate detail and dramatic lighting. Using tools like ZBrush, Maya, Substance Painter, Marvelous Designer, and Blender, he crafts stunning models with Unreal Engine…...

80lv
80.lv > articles > building-a-creepy-3d-fantasy-environment-inspired-by-greek-mythology

Building a Creepy 3D Fantasy Environment Inspired by Greek Mythology

1+ week, 4+ day ago   (1050+ words) Helena Hansen took us through the creation of the Blighted Harbour project, an atmospheric fantasy scene based on the River Styx and made as her first Blender project. My name is Helena Hansen, and I have been doing 3D for just…...

Infoerdve.lt
infoerdve.lt > en > palanga-mermaid-with-ice-cream-rejects-perfect-forms

Palanga Mermaid Rejects ‘Perfect’ Sculptural Forms

1+ week, 5+ day ago   (645+ words) In the courtyard of an apartment complex on J. Simpsono Street in Palanga, a mermaid holds a serving of ice cream. Far from the polished figure of a fairy tale, the sculpture has an everyday, recognisable body deliberately freed from conventional…...

Creative Bloq
creativebloq.com > 3d > see-how-this-3d-artist-uses-blender-to-make-scenes-that-look-hand-painted

See how this 3D artist uses Blender to make scenes that look hand painted

1+ week, 5+ day ago   (249+ words) Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news…...

80lv
80.lv > articles > watercolor-style-3d-take-on-pomni-from-the-amazing-digital-circus

The Amazing Digital Circus Fan Art: 3D Take on Pomni Made in Blender

2+ week, 4+ day ago   (143+ words) Soraiku turned the portrait into a 3D model using Blender. The vibrant and chaotic aesthetics of Gooseworx and Glitch Productions' series The Amazing Digital Circus offer a rich source of inspiration, and many artists share their own interpretations of its characters....

Google News
creativebloq.com > 3d > how-to-create-a-video-game-world-using-blender-and-photoshop

How to create a video game world using Blender and Photoshop

2+ week, 4+ day ago   (320+ words) Cyril Yong Zhou outlines his approach to putting together stylised interactive environments. The Dragon Sanctum is an environment concept designed for a stylised action adventure game. My goal was to evoke a sense of ancient mystery and grand scale, drawing…...